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Building new game, Java 2D question about objects "diappearing"

john price
Ranch Hand

Joined: Feb 24, 2011
Posts: 495

What is the most efficient way to have 2D objects "disappear"?
Here is an example:
If block1 is hit, block1hitmarker = true.
Later in code:

Or is there a better way to do this?
Thanks,
cc11rocks


“Don’t worry if it doesn’t work right. If everything did, you’d be out of a job.” (Mosher's Law of Software Engineering)
“If debugging is the process of removing bugs, then programming must be the process of putting them in.” (Edsger Dijkstra)
Stephan van Hulst
Bartender

Joined: Sep 20, 2010
Posts: 3574
    
  14

Simply don't draw them. What you are doing seems correct, except for some minor issues I have addressed in your other topic.
 
I agree. Here's the link: http://aspose.com/file-tools
 
subject: Building new game, Java 2D question about objects "diappearing"
 
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