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== and != for Wrapper Objects

 
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What and how is this happening?


Output :
i1!=i2
i3==i4
 
Sheriff
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Autoboxing uses a cache of values between -128 and 127. If you SearchFirst you will find many threads about the same question.
 
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Such as this one.
 
Mohnish Khiani
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got it...thank you
 
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