No, you cannot instantiate enums, and there's a good reason for that.
Enums are for when you have a fixed set of related constants. You don't want to instantiate one, because then the set would not be fixed. If you really want to write your enum like the way you did, then you can make the toString method static, so that you don't need an instance to call it on. You could then call it like this:
But really, the code looks a little bit weird. Why does the toString method take a String as an argument? I would write the enum like this:
As Jesper has told you, you cannot instantiate enum members because they are already instantiated, so it is unnecessary.
There are ways you can improve your block of if-elses.But Jesper has already shown the you proper object-oriented way to do it. Far better than what I showed. Passing the argument to the constructor is correct. It also means you are overriding the toString() method rather than overloading it. Also when you have to change it, you simply addin the appropriate place, and everything will still work nicely.
And look at this:
The advantage of Jesper's approach is that you can never forget to add a name if you add an enum constant. With if-else statements and even switch statements it's much easier to forget, especially if you use multiple if-else or switch statements.