Hi ranch people!
I'm into server side multithreading and I'm finding it puzzlingly amusing.
I create a Timer and use it to schedule a TimerTask via schedule(TimerTask t, int delay), i.e. this TimerTask is meant to trigger once at most.
In the case where the TimerTask gets canceled, is this safe not keeping a reference to the Timer? Because I won't be able to call stop or anything on it when the TimerTask gets canceled.
Thoughts or suggestions welcome!
Designer and developer on Faëria: Strategy Card Game (www.faeria.net). The server is 100% Java.
@Jiem_ on Twitter (http://twitter.com/Jiem_)
The procedure to cancel a TimerTask seems pretty simple to me: you call its cancel() method. You can read the API documentation and confirm that for yourself. So I don't understand the rest of your question.
It's safe as the timer lives on until actually removed by the scheduler (happens automatically) when cancelled so if your not worried about performance your fine . Cancelled timers can seriously mess with GC performance (consider purge), though only worry about this if your writing serious server apps and use timers a lot.
"Eagles may soar but weasels don't get sucked into jet engines" SCJP 1.6, SCWCD 1.4, SCJD 1.5,SCBCD 5