Win a copy of Re-engineering Legacy Software this week in the Refactoring forum
or Docker in Action in the Cloud/Virtualization forum!
  • Post Reply
  • Bookmark Topic Watch Topic
  • New Topic

What is the best way to making 2D vector graphics designer ?

 
Csaba Szegedi
Ranch Hand
Posts: 36
  • Mark post as helpful
  • send pies
  • Quote
  • Report post to moderator
Hello Guys!

First of all, I new to Android development, but I have Java programming experience.
I would like to make an 2D vector graphics software with following features, briefly:
- putting vector objects on the canvas or custom map
- resizing, moving objects
- scrolling the canvas and zooming

After understanding the basics of the Android development, what would be the best way to accomplish the fore mentioned application.
Using Canvas is enough or should I use libraries with or without OpenGl or maybe AndEngine ?

What would be the best choice or combination of possibilities ?

Thanks for the replies in advance.

Cs.
 
With a little knowledge, a cast iron skillet is non-stick and lasts a lifetime.
  • Post Reply
  • Bookmark Topic Watch Topic
  • New Topic