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Transform BufferedImage or Image in Graphics

Fernando hiar
Greenhorn

Joined: Jan 11, 2008
Posts: 29
Hi guys, How can I transform BufferedImage or
Image in Graphics without to use the paint or paintComponent methods!?
Przemek Boryka
Ranch Hand

Joined: Dec 06, 2011
Posts: 51

Hi

I don't understand your question, can you explain what are you want to do. BufferedImage is a subclass of Image class, what kind of transforms you want to perform ?

Bye
Michael Dunn
Ranch Hand

Joined: Jun 09, 2003
Posts: 4632
doesn't matter how many times you ask this same question,
the answers are all likely to be the same.
Fernando hiar
Greenhorn

Joined: Jan 11, 2008
Posts: 29
I´m just painting an Image, if I used the Graphics class.... the Image is BufferedImage or Image and I just to pass them to graphics to paint the image....How can I do this?!, I don´t wanto to use the paint() and paintComponent() methods. How can i paint the image using Image or BufferedImage?!
Michael Dunn
Ranch Hand

Joined: Jun 09, 2003
Posts: 4632
a post-it note perhaps
Przemek Boryka
Ranch Hand

Joined: Dec 06, 2011
Posts: 51

Hi !

There you will find your answer - start there : http://docs.oracle.com/javase/tutorial/2d/index.html - before you ask anyone , check your topic on google or other forums.

Bye !
Fernando hiar
Greenhorn

Joined: Jan 11, 2008
Posts: 29
I´m doing this, but the information is separated, I want to assembly this classes to understand, because these tutorial explaint the BufferedImage, after Graphics and I don´t know how this classes wroking together to paint the Image on the screen?!
 
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subject: Transform BufferedImage or Image in Graphics
 
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