doesn't matter how many times you ask this same question,
the answers are all likely to be the same.
Joined: Jan 11, 2008
I´m just painting an Image, if I used the Graphics class.... the Image is BufferedImage or Image and I just to pass them to graphics to paint the image....How can I do this?!, I don´t wanto to use the paint() and paintComponent() methods. How can i paint the image using Image or BufferedImage?!
I´m doing this, but the information is separated, I want to assembly this classes to understand, because these tutorial explaint the BufferedImage, after Graphics and I don´t know how this classes wroking together to paint the Image on the screen?!