This week's book giveaway is in the OO, Patterns, UML and Refactoring forum. We're giving away four copies of Refactoring for Software Design Smells: Managing Technical Debt and have Girish Suryanarayana, Ganesh Samarthyam & Tushar Sharma on-line! See this thread for details.
Hello, I'm trying to change properties of my AlertDialog inside of my game, currently I'm building it with this way:
And if player clicked certain button, I'm showing this dialog with this way:
Everything works, but I decided to change look of font used in this dialog, with this way:
But code works only, if I put this code after showDialog(DIALOG_INFO); which means I have to create new object (TextView textView = ...) everytime I'm showing dialog, and my question is, can't I do it only once while creating dialog?
Thanks in advance.
I’ve looked at a lot of different solutions, and in my humble opinion Aspose is the way to go. Here’s the link: http://aspose.com
subject: AlertDialog changing look of font (size, colour, align)