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Swing / AWT / SWT
how to get image from JPanel
Joined: Mar 14, 2012
Apr 04, 2012 06:08:51
So, as I understood(may be not correctly) in order to save an image I need a bufferedImage to read from some image like
BufferedImage bi = getMyImage();
bi = ImageIO.read(new File("bld.jpg"));
but if I don't have an image I mean I have it but on my
and it is exactly the image that I want to save how can I do then???
Joined: Oct 27, 2005
Apr 04, 2012 10:28:35
How did you get it onto your
? Is it an
wrapped in a
? Or did you create it in paintComponent?
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