How do I use a class such as this one, for each entity of a game?
I have the standard game loop and Player class and so forth but the overal game infrastructure is of poor quality. Can you please help me understand how to do so. THankyou
I would make an "Animatable" interface, and have two methods, update() and draw(Graphics2D g2). Make each of your basic objects implement this interface. Then your game loop can have a single array of ALL your animatable objects, and call their update methods and then their draw methods as part of the game loop cycle.