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Getting started with LWJGL

 
Caleb Kemper
Greenhorn
Posts: 27
Eclipse IDE Java Windows XP
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Hi all,

I'm looking to get started with LWJGL. I understand the basic setup of the structure (with static calls made to the Display class) but I'm a bit stuck on getting into OpenGL.
I tried to do what I usually do and just sort through the Javadocs for it, but none of the methods have any explanations/comments for what they do.

Does anyone know of a good introduction to learning OpenGL online? Or a book I could buy online/get from the library?


PS: I'm looking to build a basic FPS from scratch. Any other suggestions are welcome as well.

Also, it would be preferable if I could get my hands on a guide that explains WHY and HOW things work to some extent. I hate blind-copying code, and I refuse to do it most of the time.
Learning how it all comes together is the exciting part.


Thanks,

//Caleb
 
Phil Freihofner
Ranch Hand
Posts: 120
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Some folks at Java-gaming.org put together a set of resource links at the following site:

http://www.java-gaming.org/topics/opengl-development-resources/25051/view.html
 
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