Bear Bibeault wrote:LOL. If there was any question that they are thumbing their noses at the X Box:
It is an interesting idea. Kill the used game market, and you will sell more games.... However, I don't think Microsoft may have thought it all the way through. I wonder how many gamers are now willing to pay $60 for a game, knowing that they won't get some of it back when they sell the game. It will be interesting to know how this idea turns out though.
I think that the world of $60 games is on a death spiral. $5 games on phones meet nearly the same revenue, and at lower cost. The real money will be in networked games at $5, like WOW.
While there are games on your phone / PC that sell in-app content and make revenues from that, making them a success in the market is quite tough. Zynga is a case in point. Farmville did well for them but you cannot have hits all the time. I've not seen anything to suggest that folks tend to gravitate towards games with in-app purchases. I tend to look at them as another market entirely.
Other interesting moves I've seen on consoles are the Playstation plus subscription model from Sony ( launched back in 2010) and purchasing games through other games ( Super Luigi-U from Super Mario-U ) on Nintendo. Vendors are constantly looking for new revenue streams.
Not much of a surprise. They got spanked pretty badly about the whole thing. The days of Microsoft being able to push its weight around and force everyone else to fall into line are long long gone. I think they're just now beginning to realize it.