This week's book giveaway is in the OCAJP 8 forum. We're giving away four copies of OCA Java SE 8 Programmer I Study Guide and have Edward Finegan & Robert Liguori on-line! See this thread for details.
As my last assignment in my beginner java course, I am tasked with building a candy machine. This machine will need to appropriately throw exceptions when needed. I have completed the majority of the project. I just need help writing my main method. I am basically stuck on a simple issue: how to assign my values. I thought about constructing an array, but I am hesitant on doing such. The only output needed is "Thank you for your purchase", but my program must "sell" the piece of candy to do so. So basically, if I do not throw an exception, my ONLY output will be that String.
Chase Parsons wrote:The only output needed is "Thank you for your purchase", but my program must "sell" the piece of candy to do so. So basically, if I do not throw an exception, my ONLY output will be that String.
Basically all that needs to be done is some declarations and instantiations for each object in your application and pass the required two objects to the function call
Here is an illustration from which you can acquire ideas to meet your specific requirement:
Joined: May 06, 2014
I really drew a blank here as the semester is coming to a close. I was able to tweak some code and incorporate your suggestions in order to complete a successful project!