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Use case and sequence diagram

Changen Li
Greenhorn

Joined: Feb 27, 2001
Posts: 12
I tried using UML with rational rose in my last project. It seems to me that sequence diagram is more useful than the use case diagram. In fact, I don't know what is the point to draw use cases diagram in the first place. I have to create the sequence diagrams from the scratch even though I had the use case diagrams already. Am I correct?
Regards
Avijeet Dash
Ranch Hand

Joined: Jan 21, 2001
Posts: 148
Good Question!
I have been also struggling to make best use of UML in design.
The greatest goal in design i see is to find the objects and their collaboration among other things.
use case digram helps me to see the whole system from a helicopter view or bird's eye view.
writing the whole use case in form of user response and system response clarifies the workflow and scenarios, sub-scenarios.
but next when i go to interaction diagram, the biggest decission i have to make is what r the objects?
I find this the most difficult and doesn't know how best we can explore the objects. Book says CRC Diagrams help but then, for drawing CRC u need to know the classes and that is as good as knowing the objects.
can some of you tell how you ppl go abt the whole design process.
regards
Dave Brookes
Greenhorn

Joined: Feb 23, 2000
Posts: 17
So far I have adopted a hybrid approach, albeit using OMT rather than UML. I start with a Data Flow Diagram (which probably reflects baggage I carry from Structured Design) because I find that I can develop and walk thru these with users. I then move to a class diagram with the source/sinks and data stores from the DFD becoming an initial set of classes. The processes from the DFD are usually allocated to whichever class's state is most affected. I have not begun to use Use Case / Sequence diagrams but have used a statechart in an event intensive situation so can see some merit. However my area tends to be information driven, or state rather than event, so that's rare. I also use an IDE to produce HCI prototypes early on because users respond to those productively.
If the point of modelling is to understand the requirement, capture it and then communicate this to implementers its contribution can't be taken out of context. That is to say you have to work with the environment you're in. If they are not ready for UML you have to go with the flow but look for opportunities to influence progression and adoption. I'm sure I will finish up selecting a few notations that I'll use often and the others will be history.... sorry three amigos @ Rational! ;-)

Regards,<br />Dave
Thomas Paul
mister krabs
Ranch Hand

Joined: May 05, 2000
Posts: 13974
Use cases are for user analysis. You go to the user and say, "how do you do this" and turn it into a use case. ultimately, these use cases can serve as test scripts. The use cases help you to determine classes that you will need. Certain phrases come up during the use case development, "Office", "Customer", "Purchase", etc that turn into either classes or possibly methods in classes. Once candidate classes have been identified, you can start looking at sequence diagrams. ISTM that if you skip use cases and go right to sequence diagrams, you are making too many assuptions about how the users will use your application.


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Ct Arrington
Author
Greenhorn

Joined: Jan 17, 2001
Posts: 27
Hi all
Here is a thumbnail sketch of my personal variant of the RUP
1 Gather raw requirements from the stakeholders
2 Use the high level use case diagram to describe the system's users and the value they get from the system
3 Validate with the stakeholders and revise
4 Use activity diagrams (1 per use case) to capture the interactions between the actor and the system for each use case
5 Use a text flow of events to capture the details for each use case
6 Capture supplementary specs for security, performance, scalability, etc
7 Review and revise

8 Pick a few use cases for analysis
9 Discover some classes in a class diagram
10 Use sequence diagrams to describe the interactions between objects for a use case
11 Cycle back and forth between the sequence diagrams and the class diagram until the sequences seem coherent and the responsibilities of the classes make sense.
12 Repeat for other use cases
13 Review and revise with other developers
14 Select technologies based on the analysis model
15 Use a class diagram to describe the packages and layers for the system and their dependencies
16 Review and revise with other developers and stakeholders
17 Use class diagrams and sequence diagrams for each use case to describe the object interactions and the responsibilities of each class
18 Review and revise design
18 Produce Java from UML (forward engineering)
19 Elaborate code
20 Unit and integration test
21 Revise / refactor design and repeat

Hope it helps
CT
------------------
C.T. Arrington
Author of Enterprise Java with UML


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Changen Li
Greenhorn

Joined: Feb 27, 2001
Posts: 12
Here is my understanding: Identify classes from and draw class diagram for each user case. Draw sequence diagram based on the identified classes. Am I correct?
Shall we identify classes from sequence diagram too?
Given the design manner described in the textbook, I wonder anyone has really followed those steps. I am not saying that those steps are not good. But can anybody who thinks UML great helpful in the real world design give us some practical, not necessarily aesthetic perfect manners?
Regards
daniel schulken
Ranch Hand

Joined: Sep 23, 2000
Posts: 34
with use case's you really get the testing documents from them.
just thank about it for a little while...
Kathy Shkarlet
Ranch Hand

Joined: Dec 01, 2000
Posts: 43
I counted 3 "review and revise" in Mr. Arrington's list above. Plus 1 "review and refactor". It's all very good advice, but on my job people cringe from a single "revise" word. When I say "refactor" I get a pat on the shoulder and advice to take it easy. Ugh!
Could people from trenches describe the practices in their cubicles? Recipies for getting others into refactoring?
 
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