Non-Networked Mode
The program must be able to work in a non-networked mode. In this mode, the database and GUI must run in the same VM and must perform no networking, must not use loopback networking, and must not involve the serialization of any objects when communicating between the GUI and database elements.
The operating mode is selected using the single command line argument that is permitted. Architecturally, this mode must use the database and GUI from the networked form, but must not use the network server code at all.
The User Interface
It must allow the user to search the data for all records, or for records where the name and/or location fields exactly match values specified by the user.
Declaration of find in DBMain.java
// Returns an array of record numbers that match the specified
// criteria. Field n in the database file is described by
// criteria[n]. A null value in criteria[n] matches any field
// value. A non-null value in criteria[n] matches any field
// value that begins with criteria[n]. (For example, "Fred"
// matches "Fred" or "Freddy".)
public int [] find(String [] criteria) throws RecordNotFoundException;
// Returns an array of record numbers that match the specified
// criteria. Field n in the database file is described by
// criteria[n]. A null value in criteria[n] matches any field
// value. A non-null value in criteria[n] matches any field
// value that begins with criteria[n]. (For example, "Fred"
// matches "Fred" or "Freddy".)
public int [] find(String [] criteria) throws RecordNotFoundException;
It must allow the user to search the data for all records, or for records where the name and/or location fields exactly match values specified by the user.
Locking
Your server must be capable of handling multiple concurrent requests, and as part of this capability, must provide locking functionality as specified in the interface provided above. You may assume that at any moment, at most one program is accessing the database file; therefore your locking system only needs to be concerned with multiple concurrent clients of your server. Any attempt to lock a resource that is already locked should cause the current thread to give up the CPU, consuming no CPU cycles until the desired resource becomes available.