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Software Engineer III for Disney (Seattle, WA)

 
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As a Software Engineer 3 in the Advertising Systems group you will be working with a talented team extensively involved in both the technology and business of serving large scale on-line advertisements The Walt Disney Company�s properties, including Disney.com, ESPN.com, ABCNEWS.com, Movies.com and others.
Primary areas of responsibility include design, implementation, and support of business and financial software systems related to the sales and delivery of online advertisements. Areas of focus also include engineering aspects of financial audits and standards, as well as algorithms for financial forecasting.
Reporting to the Engineering Manager of Advertising Systems, you will be involved in all areas of the software development lifecycle. Responsibilities will also include:
�Designing complex software systems based on business requirements, utilizing full software lifecycle methodologies
�Identifying problems and opportunities, and championing solutions within the scope of the team's work
�Documenting design, specifications, and code
�Estimating and measuring software performance
�Researching and evaluating new technologies
QUALIFICATIONS FOR POSITION
�Bachelor�s Degree in Computer Science or equivalent experience in field;
�3 or more years of software design and implementation.
�Strong written and verbal skills
�Ability to communicate with both technical and non-technical audiences
�Work effectively in a team environment
SPECIFIC SKILLS REQUIRED
�Experience with Java
�Experience with Web Applications (HTML, JavaScript, HTTP, Servlets, etc.)
�Experience with Relational Databases (MS SQLServer, SQL, Stored Procedures)
�Object Oriented design and implementation experience
�Some experience with accounting principles preferred (invoicing, recognition, forecasting, etc.)
�Ability to translate requirements and specifications to working applications

Solid problem-solving skills

Please apply online at http://agilerecruiter.com/agilecan/starthere.php?job=463
[ March 22, 2006: Message edited by: Alie Degon ]
 
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