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Any Design Pattern for pricing & what to do with Award travel?

 
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Hello Friends
I was wonering do we need to implement any design pattern for Pricing mechnaism ? Although the CEO says the pricing is pretty simple , but the designer has to consider the future scenarios i.e " Open for Extension" design principle.
There might be disocunts available on some seasons or to some card holders , so I think we should consider this while designing.
ALso in the use case , Pay for Itinerary it is written that 'customers select award travel'.
Does this mean any discount on ticktes price for just adding the points based on itinerary ?
Vinay
 
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Vinays,
I prefer to keep the design simple and delay gratification for additonal features/enhancements which may increase the complication of the application and make the five seconds response time requirement difficult to meet.
 
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That's the amazing thing nowadays, especially with the internet - we build applications that by definitions evolve. Try to speak with an architect (the one that designs houses ) and let him know that in a year or two you would like to make major changes but you have no clue what they are going to be. Ask him please to design accordingly. I wonder what type of look you are going to get.
The major tool/practice which we have nowadays to deal with this type of requirement is refactoring. How effective it is? � go figure.

BTW, let's face it. writing software against extremely well defined requirements is not as easy task, especially on the internet which is packed with all the new, changing and semi-baked technologies.

-- Dan
[ July 11, 2005: Message edited by: Dan Drillich ]
 
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