I'm just now starting to fool with Jme. I played a bit with lwjgl, and of course, Jme is a framework that lies on top of that.
So far i'm impressed with the engine. The fact that it has milkshake and 3dsMax model imports is great.
I'd also like to hear anyone else's experiences with JME.
Also, Gregg (or anyone else), have you tried the ShavenPuppyGameLibrary that lies on top of lwjgl? I believe it's what puppygames.net uses to create their 3d games.
http://sourceforge.net/projects/spgl (have to use cvs to get files)
[ September 14, 2004: Message edited by: ty shock ]