Hello,
My friends and I are planning on creating a standard 2D tile-based game for the Pocket PC, Palm Pilot, and Nintendo Gameboy Advance. My question is should I just stick with
Java for the programming language or C/C++?
I heard that C/C++ programs are faster than Java programs ( because C/C++ programs are compiled into native machine code, instead of interpreted bytecode ).
I would appreciate any suggestions, WEB URLs, etc., regarding this matter...
-Unnsse M. Khan