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MANNING PRESS RELEASE
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Manning Publications Releases
Java 3D Programming GREENWICH, Connecticut - April 2002
Java 3D is the environment of choice for dynamic 3D graphics. Increasingly used in scientific, medical and engineering applications, Java 3D is becoming the leading environment for interactive applications, like online 3D games, where near-real time response rates are a requirement.
Java 3D Programming is a roadmap for application developers, guiding them through the design issues and pitfalls they will face. The book starts by introducing the basic 3D graphics concepts and terminology, and proceeds to illustrate the techniques, features, workarounds, and bug fixes for practical Java 3D work. Java 3D Programming contains timesaving advice on how to minimize development time and manage assets.
Novice programmers will gain fast entry into Java 3D development. Experienced Java 3D developers will benefit from the state-of-the-art techniques described in this book. The book includes a comprehensive set of over 35 programming examples that illustrate the power of the Java 3D API, as well as thousands of lines of reusable library code.
About the Author Daniel Selman is a Staff Engineer at BEA Systems where he specializes in
J2EE, personalization technology, and rules engines. While at Tornado Labs he built commercial Java 3D applications. He lives in Boulder, Colorado.
Java 3D Programming By Daniel Selman
ISBN 1930110-359
Print edition: Softbound, 400 pages, $49.95
Ebook edition: Pdf format, 12.5 MB $13.50
www.manning.com/selman Publicity Contact: Helen Trimes -
hetr@manning.com Manning Publications Co.
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Greenwich, CT 06830
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