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Okay... brain fart. I want to make a simple clock. So, I have seconds, minutes, and hous. therefore, in order for it to increase i need the seconds to start off.. (and its digital format) so how do I get the seconds to increase by 1 in exactly 1 second?
 
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use a timer
 
Martin vanPutten
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dah!!! I know how to do that, why didn't i think of that! I really did have a brain fart!!
 
Martin vanPutten
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I havn't done this for a while. I get 4 errors. What am i missing or screwing up on?
 
Martin vanPutten
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nvm, i got it.
 
Martin vanPutten
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Now i'm having trouble, can someone help me get it to increment by 1 second.
 
Martin vanPutten
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nvm, got it again!!
 
Martin vanPutten
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k, now i'm stuck, why isn't it repainting and ridding the previous number?
 
Michael Dunn
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> why isn't it repainting and ridding the previous number?

you need to include, in paint()
super.paint(g);

as you're using JApplet, it might be a whole lot easier
for you to use a JLabel

 
Martin vanPutten
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I forgot super as well, i shouldn't of stopped doing this, I used to know this stuff, thank!!
 
Martin vanPutten
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why isn't my background black i said it was?

 
Michael Dunn
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try it like this - using swing's paintComponent()

 
Martin vanPutten
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How can i set the clock to real time?
 
Michael Dunn
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SimpleDateFormat to match the pattern you have
then just
g.drawString( sdf.format(new Date()) , 270, 60);
 
Martin vanPutten
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Hmm... I'm confused. Is there more to this?
 
Michael Dunn
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> Hmm... I'm confused. Is there more to this?

what's confusing? - the code is much simpler now.

 
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