posted 15 years ago
Hey All -
Re-creating a class in my MUD, and looking for stylistic suggestions and general feedback on my code before I convert ~30 legacy children. The class is called ActionEvent, and essentially represents any kind of action - such as an attack - in the game. ActionEvent objects deal with action mechanics (which sometimes contain sub-events, IE component ActionEvents) and narratives.
Here's one child I have converted so far:
...and component class RoundTimeEvent...
PS - Apologies for the screen widening effect, wanted to convey exactly how it's coded. Most sincere thanks in advance!