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hardware acceleration in JavaFX

 
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Hi,

I'm interested in hardware acceleration capabilities of Java GUI and particularly JavaFX. I believe this is vitally important in the age of powerful GPUs. Adobe and Nvidia recently announced GPU acceleration for flash player. This would definitely provide a better experience for flash users owning Nvidia GPU.
What is going on in Java with GPU acceleration?
Has JavaFX some advantages in this area over Swing and SWT?

best regards

Andriy
 
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Andriy Tsykholyas wrote:Hi,

I'm interested in hardware acceleration capabilities of Java GUI and particularly JavaFX. I believe this is vitally important in the age of powerful GPUs. Adobe and Nvidia recently announced GPU acceleration for flash player. This would definitely provide a better experience for flash users owning Nvidia GPU.
What is going on in Java with GPU acceleration?
Has JavaFX some advantages in this area over Swing and SWT?

best regards

Andriy



hello,

yes. jfx takes advantage of gpu.
 
Andriy Tsykholyas
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Jiri Goddard wrote:
hello,

yes. jfx takes advantage of gpu.



Hi Jiri,

thanks for answer. Is GPU used in all platforms, including Linux? Or this is just Windows advantage?

Best regards
 
Jiri Goddard
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Andriy Tsykholyas wrote:

Jiri Goddard wrote:
hello,

yes. jfx takes advantage of gpu.



Hi Jiri,

thanks for answer. Is GPU used in all platforms, including Linux? Or this is just Windows advantage?

Best regards



there are both cg and hlsl shaders, so i suppose it's accelerated on all platforms (cg is like ms's hlsl)
 
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If I understood correctly, you need a recent graphics card to get GPU acceleration, with shaders 2.0 IIRC.
I know I don't get such acceleration (ie. scenegraph is rendered on CPU) on the old hardware (5 years...) I use at work and at home...
 
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