Hi Alec,
I had the same problem if you mean the a....aaaaaaaaaaaaaaaaaaaaa phenomenon (happens every time you press a key in any common program in Windows). I've heard that this is an OS -feature and there's really nothing you can do about it. Correct me if I'm wrong.
I realised this when I wanted to make my sprites jump the first time. My character just froze in the air for a while and the rest of the jump went just like it was supposed to.
I fixed this by adding a
thread (you can also use the
java timer) in the key pressed-method that waits a certain equal time when any key is pressed. While running is not so obvious the jumping was really disturbing and I just made the velocity (how many pixels the sprite is updated left,right,up or down) a bit faster so the delay cannot be seen. I hope this was helpful.
Cheers,
Sarah