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how to load 3D max in java.

 
Greenhorn
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I think you should have at least 15 GB RAM and 30 GB HDD for loading a 3D max in Java.
 
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What's your point?

That seems very excessive. Are you loading the 3D max app or models?

WP
 
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hmm trying to go for Android??
 
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William P O'Sullivan wrote:What's your point?

That seems very excessive. Are you loading the 3D max app or models?



Indeed, you're being very clear. I assume you mean loading a 3DS max model because you posted this in the Game Dev forum. Normally you wouldn't load a .MAX file into your game, you would normally export your mesh from 3DS Max into a file format such as .3DS or .OBJ (static meshes) or .FBX (animated meshes). You would then load those files into your game using a model importer for whatever file format you decide to use.

I don't know if this answers your question.
 
Don't get me started about those stupid light bulbs.
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