Jon Davis wrote:This is what I have so far. I think my next move is going to be to make a method that handles the 3 rolls per turn, that way I don't have to write the same bit of code 13 times.
Right. But make sure you keep clear (and
separate) what the business of "being a die" and "being a Yahtzee game" are.
It might also be worth mentioning that your class is called
Die, which is singular, but it contains several
Dice, which is plural.
I also think for now I am going to skip scoring and leave it as single player until I get the rest of the code right.
NOW you're getting the idea: Get one thing working,
test it, make adjustments if needed, and then (and ONLY then), move on.
Programming is an
incremental process.
Winston