This week's book giveaway is in the Testing forum. We're giving away four copies of Data Structures the Fun Way: An Amusing Adventure with Coffee-Filled Examples and have Jeremy Kubica on-line! See this thread for details.
I want to do a simple animation, a ball bouncing on collision with the walls, this animation should keep on going.What is the best way to do it.
Currently i tried ObjectAnimator and set LinearInterpolator.But I dont see the animation smooth.
Any idea how its normally done in Android Gaming platform?
They gave me pumpkin ice cream. It was not pumpkin pie ice cream. Wiping my tongue on this tiny ad: