I believe this is your answer. You need to configure your defaultCache.
When it comes to destroying a civilization, gas chambers cannot hold a candle to echo chambers.
posted 5 months ago
Thanks, that might be the problem. Its funny none of the examples use CacheDecoratorFactory, as I understand it you set the Enity as a Cache, and its just supposed to create that in the cache, well thats the easy bit. There are also plenty of examples of using defaultcache, aagin none with a CacheDecoratorFactory set up. I will read up and see why I need to create a concrete object that extends CacheDecoratorFactory, and what its supposed to do. But this might be a red herring. But will close down each route,