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Game Server Framework Discussion

 
Greenhorn
Posts: 1
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Hi folks,

I'm developing a small framework for making online games in Java. It supports UDP and TCP transports, bases on NIO for high performance and uses MsgPack library for compressing data. I know it needs a lot of effort to improve, so please take a look and let me know. You can check out the project by the link below, I appreciate all your help.
https://github.com/congcoi123/tenio

First glimpse
Login Example


Login Example in WS


Simple Movement Simulation


Source Code Examples


I also created some small client projects for this framework in different languages: C++ (based on Cocos2dx), Java (based on Libgdx) and a simple script in Javascript for testing Websocket communication. Those projects were used to create a small game name "Gold Miner Online":
https://www.youtube.com/watch?v=BBv5IQFHLjc

So, if you have any questions, don't hesitate to let me know. Thanks so much and have a nice day!
 
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