Bear Bibeault wrote:I'd say that's sufficient reasons.
Pat Farrell wrote:The point is that writing for IOS essentially requires you to write in Objective-C. These days, the best way for an independent to have a profitable product is to sell it through the app-store, which means writing Objective-C.
Pat Farrell wrote:The good reason is that when you write in Objective-C, you get, for free, or at least no cost to use, a very rich framework that gives your app the native look and feel, and all the cool multi-touch support, etc. Java is cursed/blessed with being platform independent, so you only get to use the minimal common subset of features on all platforms. THis means that Java is way behind IOS on cool touch and sensor apps.
Bear Bibeault wrote:I said nothing about performance.
It's all about what language is best supported in the environment.[/quote wrote:
Please point/post what about Java isn't supported and what is best supported in Objective-C than Java.
Bear Bibeault wrote:If you want to write native apps for either OS X or iOS, Objective-C is the language of least resistance.